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Hearts of iron iv together for victory
Hearts of iron iv together for victory











Canada was the first subject to get combat-ready troops to England and provided strong convoy escort throughout the war.

HEARTS OF IRON IV TOGETHER FOR VICTORY FULL

Flirtation with fascism and communism is possible but is only possible with full independence and only ends in gaining Labrador and Newfoundland. Her path to more independence is to work with the Crown economically and socially. Infantry in 3D fight it out in the desert.Ĭanada, long a dominion with a tradition of self-rule and good manners, is the least troublesome of the subject countries.

hearts of iron iv together for victory

A much more entertaining and enlightening path is to start with the 1936 scenario to discover all the long standing grudges against Britain using the political national focus trees. Few feathers are ruffled and the game becomes a fight against the Axis but even then the autonomy system leads to the dissolution of European empires. Players can choose an uncontroversial historical path for each of the five new counties where they aid the Mother Country as they did historically. New national voice-overs lend a nice feel of verisimilitude to the proceedings. These countries’ research capabilities are hampered because of having fewer slots Canada having three slots and the rest two. The Commonwealth countries use primarily British tech but have their own general and troops like the Gurkhas, Sikhs and Maoris.

hearts of iron iv together for victory

The usual bug fixes and AI tweaks are present as are improved 3D modeling and officer portraits. The add-on includes the overdue lend-lease option to soak Uncle Chump and sharing techs between members of the same faction. The British view how they can manage their subjects. Managing subjects has similar demands but acceding to demands allows the subject to gradually rise from colony, puppet or dominion status to independence, thereby showing how increased dependence on subjects weakened the imperial power’s hold on them. Managing occupied territories allows the great powers not only to demand more troops and resources but gives the option of releasing the territory to be a puppet or to become a playable power. Under the leader’s portrait are two buttons: managing occupied territories and managing subjects.

hearts of iron iv together for victory

If you run out of national focuses, this also gives you something to spend your points on.Īnother new feature that might be overlooked by gamers dead set on combat is the “autonomy” system. The advantage of this concept is that players no longer have to select national focuses in those areas, speeding a build-up or having housekeeping activities done automatically. These activities will keep running throughout play until players choose to stop them. Continuing focuses include functions such as construction, production and training. All powers can use these after completing ten national focuses. Two German spearheads encircle the Poles as a third force pins them.Ī more mundane addition is “continuing focuses”. The risk, of course, is flank counter-attacks but “no guts, no glory”. Such a movement is perfect for encirclement and hammer-and-anvil attacks. With this plan, a formed army along a set front line can launch a narrow powerful thrust toward an objective instead of the older broad offensive line. The most exciting of these is the new “Spearhead” battle plan. The new countries are not the only elements in the add-on: some new features can be used by all powers. However, the 1936 scenario may not turn out with a Churchillian “All for the England” picture. and statistics on equipment losses, you can see exactly how your troops are performing.Canada, Australia, New Zealand, South Africa and India all provided vital elements to the war effort.

hearts of iron iv together for victory

Land Battle log Learn by past victories or defeats. Technology sharing will allow Commonwealth nations to quickly catch up with British assistance. New autonomy system giving subject states degrees of independence from a foreign master.Ĭhanges to Lend-Lease allow you to ask your allies to send you desperately needed equipment.Ī Spearhead battleplan command allowing more control over grand encirclements and punching through enemy lines. New national focus trees and events for Canada, Australia, New Zealand, The Raj (India) and South Africa.Īlternate historical path for each of the Dominions, with options to stay loyal to Great Britain, or forge a new, more independent destiny. This expansion puts the focus on British Commonwealth nations, deepening the experience of playing these outposts of the English language. Join the Dominions as they step up to the challenge of defending the motherland for King and Country in Together for Victory, the first major expansion for Hearts of Iron IV, the critically acclaimed strategy wargame from Paradox Development Studio.











Hearts of iron iv together for victory