

- Frosty mod manager and wemod infinity how to#
- Frosty mod manager and wemod infinity update#
- Frosty mod manager and wemod infinity Patch#
- Frosty mod manager and wemod infinity mods#
The fourth version of the patch will fix many issues of the defeault FIFA 18 game and add other great features in order to improve and enhance your FIFA 18 experience like:
Frosty mod manager and wemod infinity mods#
daimod extension will not be okay, configurable mods which have options to customize and configure the mod are apparently kind of hit and miss and only configurable once when they do work.Today we are happy to announce the release of our first mod for FIFA 18, FIFA Infinity Patch 18 or FIP 18. Or you could do as wtang26 suggested and load some of your daimods directly through frosty after unzipping them, not all of them will load great but gameplay stuff and 3d model/mesh edits should be okay, textures are more on the fence some can be okay, a lot of daimod textures through frosty will not behave though, mods that really old and made up of folders instead of the. Now you can merge your DAIMM mods again if you want to switch back to DAIMM again, but, if you did fiddle with the patch number before, DAIMM bumps the patch number by one each time you do your initial merge, so if you already increased the patch number of the original package.mft to make the switch to frosty, you might want to set it back by one again since DAIMM will bump it for you and you don't want it to gradually increase every time you switch. To switch back to DAIMM only after using frosty, go to C: > Program Files > Origin Games > Dragon Age Inquisition > ModData.
Frosty mod manager and wemod infinity update#
Then to switch over to frosty only, delete the Patch_ModManagerMerge folder, and if wanting to load old saves made when you were using DAIMM, go to C: > Program Files > Origin Games > Dragon Age Inquisition > Update > Patch, open up the package.mft file there with notepad and change the number to the same patch number the Patch_ModManagerMerge one had. If you intend to load old saves you made whilst you had DAIMM on, make a note of the patch number inside the package.mft file under C: > Program Files > Origin Games > Dragon Age Inquisition > Update > Patch_ModManagerMerge, which you can open with notepad. Your DAIMM merged mods folder should be somewhere like C: > Program Files > Origin Games > Dragon Age Inquisition > Update > Patch_ModManagerMerge. The save issues thing is only on old saves that you made whilst using dai mod manager, it doesn't apply to new saves made after removing dai mod manager, and it can be fixed.īasically DAIMM loads mods by tricking DAI into thinking the mods it wants to apply are a new, higher patch, and therefore the patch number is increased. Otherwise, yes you can swap between the 2 mod managers. You can follow the written instructions on the second post of this page if you haven't already for the workaround. If you have one mod that edits one file in dai mod manager and another mod that edits the exact same thing in frosty mod manager, you'll just get an infinite load.Īlso, there's a specific method to using them both together. You perhaps had a mod that edited the same thing across the 2 mod managers if you couldn't get the workaround to work right. This subreddit is RES Nightmode Compatible This subreddit and its mods are in no way associated with BioWare or EA. Each paragraph must be spoiler tagged separately or these tags won't work.
Frosty mod manager and wemod infinity how to#
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